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Beach Spikers

Posted: Mon Oct 23, 2006 7:32 am
by OldFoo
i don't where i read it,

but someone say he want to start playing with 0 point.



i see in game setting (test mode, then game setting)

it is possible change starting point manually.

Posted: Sun Nov 05, 2006 2:04 pm
by OldFoo
!!!



i try to play, but i don't understand how to play technical move, etc...



does anyone have pictures of flyers or over that give hint on how to do some move ?

Posted: Sun Nov 05, 2006 3:07 pm
by OldFoo

Posted: Mon Nov 06, 2006 9:53 am
by OldFoo
interesting



but someone can translate the "japanese buttons table" here:



(in the middle, to the right)



http://www.arcadeflyers.com/?page=flyer&id=2052&image=2



:smt059 :smt117

Posted: Mon Nov 06, 2006 4:12 pm
by OldFoo
The Gamecube version has a great tutorial mode to practice your moves.



When Serving:

Joystick = Select serving position; select the course to serve

A = Overhand Serve

B = Underhand Serve

A+B = Jump Serve



When Receiving:

A = Normal receive

B = Low receive

A+B = Call for Two Attach (attack next)



When Tossing:

A = Normal toss

B = Quick toss

A+B = Two Return (send over the net)



When Attacking:

Joystick = Select course to attack

A = Spike

B = Feint shot

A+B = Spike at blocker's hands



When Blocking:

A = Block

Posted: Tue Nov 07, 2006 11:30 pm
by OldFoo
Dave_K. wrote:The Gamecube version has a great tutorial mode to practice your moves.



When Serving:

Joystick = Select serving position; select the course to serve

A = Overhand Serve

B = Underhand Serve

A+B = Jump Serve



When Receiving:

A = Normal receive

B = Low receive

A+B = Call for Two Attach (attack next)



When Tossing:

A = Normal toss

B = Quick toss

A+B = Two Return (send over the net)



When Attacking:

Joystick = Select course to attack

A = Spike

B = Feint shot

A+B = Spike at blocker's hands



When Blocking:

A = Block
I'll have a bit of that. Nice one.